Offer

Design and UX

We design digital products based on research and user testing. The scope covers research, wireframes, prototypes and a consistent design system handed over to the team.

Methodology

Design based on how the product is used

The visual layer is preceded by designing how the product works: guiding the user and achieving the intended goal. The design is based on research into how the application is actually used.

  • Research over assumptions

    User interviews and behavioural analysis precede interface design.

  • Interactive prototype

    Flows are verified on a clickable prototype before development begins.

  • Design aligned with the objective

    Each screen fulfils a defined task, such as registration, purchase or a support request.

  • Design system

    A consistent component library ensures product uniformity and accelerates development.

What separates good UX from the visual layer?

In UX and UI design, the primary consideration is how the product guides the user. A well designed product leads them to the goal and enables a specific task to be completed, such as registration, purchase or a support request. The visual layer is designed on this basis.

The design is based on research and testing with real users, and designs are delivered in Figma together with a design system, ready for implementation. A UX audit of existing applications is also carried out, identifying areas that require improvement.

Design process

01

Research and objectives

Users, their tasks and the goals set for the product are analysed.

02

Structure and wireframes

Flows and low fidelity wireframes are prepared, allowing the direction to be verified quickly.

03

Prototype and testing

A clickable prototype is prepared and tested with users before the development stage.

04

UI and design system

The visual layer is refined and organised into a consistent design system for the team.

Scope

Project scope

The scope of work is defined contractually before the project begins.

User research and interviews
Information architecture
Screen wireframes
Interactive prototype
Usability testing
UI design
Design system and components
Handoff for the development team
Engagement models

Available engagement models

Regardless of the model, billing remains transparent and full ownership of the code is transferred to the client.

Fixed price

A fixed scope, agreed budget and delivery date. Recommended when requirements are clearly defined.

  • Fixed price and timeline
  • Scope defined in advance
  • Limited budget risk
Recommended for MVPs
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Time & Material

Billing based on time spent, with a flexible scope. Recommended for products under active development.

  • Flexible scope of work
  • Fast project start
  • Priorities set on an ongoing basis
Recommended for growth
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Contract and NDA
Transparent billing
Warranty and support
FAQ

Frequently asked questions

For any questions not covered here, please get in touch. We respond within one business day.

The scope covers both how the product works and its visual layer. The behaviour and user guidance are designed first, followed by the interface.

Yes. A UX audit of the existing application is carried out, identifying problem areas that are then redesigned.

Yes. Designs are delivered in Figma together with a design system and specification, ready for implementation.

Yes. The clickable prototype is tested with users to identify issues before the development stage.

Planning a product design or UX audit?

Please get in touch. We respond within one business day.

Contact

Contact form

Please provide a brief description of the project. We will respond with a proposed scope and next steps.